AI Insights · Timothy · October 2022
Top 5 Boxing Games in Netherlands Q3 2022
Discover the performance trends of the top 5 boxing games in the Netherlands during Q3 2022, with insights on downloads, revenue, and active users.
In Q3 2022, the top 5 boxing games on a unified platform in the Netherlands showcased varying trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance.
MMA Manager 2: Ultimate Fight from Prey Studios saw a significant rise in weekly revenue, peaking at around $1.1K in the last week of July. Weekly downloads surged initially, reaching 2.4K in the same week. However, both metrics experienced a gradual decline towards the end of the quarter, with weekly downloads settling at 429 and revenue at $480. Active users followed a similar pattern, peaking at 2.5K in late July before dropping to 1.2K by the end of September.
EA SPORTS™ UFC® 2 by Electronic Arts maintained a relatively steady performance throughout the quarter. Weekly revenue hovered around the $300-$400 mark, with a notable peak of $551 in mid-September. Downloads fluctuated slightly, averaging around 900 to 1K per week, while active users remained stable, ending the quarter at 5.1K.
Boxing Star: Real Boxing Fight from THUMBAGE showed modest weekly revenue, peaking at $376 in early August. Downloads remained relatively low but stable, with a slight increase to 227 in the last week of September. Active users saw a minor decline mid-quarter but ended on a positive note, rising to 792.
Real Boxing 2 by Vivid Games S.A. experienced a fluctuating trend in weekly downloads, peaking at 1.6K in early July before dropping to 622 by the end of September. Revenue saw a significant peak at $387 in late July but dropped to $212 by the quarter's end. Active users followed a similar pattern, peaking at 2.2K in early July and ending at 1.1K.
Burrito Bison: Launcha Libre from Kongregate showed stable weekly downloads, averaging around 200-300. Revenue remained consistent, peaking at $152 in early August. Active users held steady throughout the quarter, ending at 1.1K.
For more detailed insights and data, please visit Sensor Tower.